Based on an amazing concept created by Li Moly.
https://www.artstation.com/artwork/8BL20E
I built this Unreal Engine 5 scene to teach myself the basics of the engine.
Having a strong concept to work off definitely helped me keep on track and see the project through to the end. It's been tough to get a hold of the logic of PCG graphs as well as shader programming, but it's also been an absolute blast to see this unbelievable amount of assets rendered with such high quality in real time.
I created the monument myself (ZBrush, Blender, RizomUV, Substance 3D Painter) but also heavily relied on the Quixel Megascans library which I used to download assets that I then edited to fit the artistic vision.
Easy Fog created by
https://www.artstation.com/will_faucher
has been really useful to set the right mood and save me a tremendous amount of time.
I hope I have done justice to the awe-inspiring concept art. Thank you,
https://www.artstation.com/moly
for creating it!
For those interested: here is a looping desktop background of the project for wallpaper engine.
https://steamcommunity.com/sharedfiles/filedetails/?id=3507533294